Unfortunately, war is the daily media lead. We get the numbers of dead and injured for each conflict. You might consider those just injured as ‘lucky’ if you’re like me. Au contraire. Familiar issues are traumatic brain and spine injuries. Alongside lost limbs and wounds caused by bomb debris and emotional symptoms such as PTSD and depression that may persist for years, sometimes a lifetime. (Xaigham.com)
For life-saving technologies, war has unfortunately become a growth sector. I take no pleasure in saying that.
A sudden, traumatic blow to the spine (tSCI) can fracture, dislocate, crush or compress one or more of the vertebrae. A gunshot or knife wound that penetrates and cuts the spinal cord also can cause a spinal cord injury. Additional damage usually occurs over days or weeks.
The global Spinal Cord Trauma Treatment market was valued at US$ 2458.9 million in 2022 and is projected to reach US$ 3009.4 million by 2029, at a CAGR of 2.9% during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The current Middle East conflict was not included. Unfortunately, those projected growth numbers could rise significantly.
While I am using the wars and conflicts as examples of the growth of the traumatic injury market, it was already significant and this is just the US.
The question arises: how is this issue addressed? There are myriad companies, large and small, looking for answers.
TORONTO and HAIFA, Israel, Jan. 05, 2024 (GLOBE NEWSWIRE) — NurExone Biologic Inc. (TSXV: NRX) (FSE: J90) (NRX.V) (the “Company” or “NurExone”), a biopharmaceutical company developing biologically-guided exosome therapy for patients with traumatic spinal cord injuries.
How does it work? Stay with me; it’s pretty straightforward.
Part One: Active Ingredients
Exosomes: Exosomes, also known as extracellular vesicles, are nano-sized, naturally occurring particles in the body, secreted by cells. Exosomes, also known as extracellular vesicles, are nano-sized, naturally occurring particles in the body, secreted by cells. Can be administered non-invasively, intranasally
Part Two: Delivery
ExoTherapy: Exosomes, loaded with therapeutic molecules, cross the blood-brain barrier and reach cells and tissues for regeneration, rewiring and recovery.
Part Three: Effect
SiRNA-PTEN: The suggested PTEN inhibition-based therapeutic targets are nerve growth and regeneration after injury or damage, treatment of cardiac ischemia/reperfusion and associated disease, wound repair, and infertility.
The goal is to reverse this traumatic brain trauma as well as develop other health issues such as depression—no small accomplishment. The US FDA has granted NRX Orphan Drug Status.
The Orphan Drug Designation program provides orphan status to drugs and biologics for rare diseases that meet specific criteria. Orphan drug designation provides incentives, including:
“Orphan-drug designation is expected to streamline our go-to-market, shorten our regulatory process, save the Company millions of dollars, and provide valuable market exclusivity. We appreciate the formal recognition of the potential impact of our therapy on the lives of patients suffering from acute spinal cord injuries,” said Dr. Shaltiel, CEO of NurExone Biologic, Ltd.
The Company also holds an exclusive worldwide license from Technion and Tel Aviv University for developing and commercializing the technology.
This technology is not only promising but appears well destined for success. In their totality, the current NRX out-front therapies could bring much relief to those seriously ‘injured’ patients who live with chronic pain and myriad challenges daily.
NurExome is a cutting-edge medical technology company. While trading has been modest, it paints a positive investment picture for the previously reasons stated. Will it pop tomorrow? No. That I can guarantee.
A savvy plan would to be to approach as a dollar-cost average investment. The deeper you dig, the more potential will become apparent.
Note Hyperlinks below.
Stock stats Jan 5 2024 | |
52 Week Range | 0.1000 0.4200 |
Volume | 7,000 |
Avg. Volume | 4,511 |
Market Cap | 14.475M |
Beta (5Y Monthly) | N/A |
PE Ratio (TTM) | N/A |
EPS (TTM) | -0.1100 |
Earnings Date | N/A |
Forward Dividend & Yield | N/A (N/A) |
Ex-Dividend Date | N/A |
1y Target Est | 4.01 |
In-depth Corporate Presentation Litchfield Research |
Swarmio Media Holdings (CSE: SWRM) is a leading-edge technology company focused on deploying its proprietary end-to-end gaming and esports platform, Ember, which enables telcos to monetize their gaming customers.
Gaming and esports is a multi-billion-dollar industry with billions of users already existing customers of telecom companies.
What is EMBER?
“Ember gives telco subscribers access to a global gaming hub where they can create communities, a detail crucial for any brands targeting gamers,” said Aseef Khan, VP of Gaming & Esports at Swarmio. Swarmio will partner with telcos to deliver Ember to their large customer bases. There has already been significant interest in Ember from partners across multiple territories as they seek to engage and grow gamer subscribers.
“Platform Benefits:
As investors, gamers, and investors/gamers progress, it is essential to discuss the critical gaming concept of ‘Latency.’
Latency in gaming often called ‘lag,’ is a common problem for users who like their games streaming without interruptions. Using Swarmio’s Latency-optimized Edge Computing infrastructure and other intelligent network routing algorithms, Lagless is devised to reduce lag by up to 80%. (Deepdive.ca)
“Lagless is one of the many solutions Swarmio plans to introduce to the 100+ million captive telco users to enhance their gaming experience,” said CEO Vijai Karthigesu.
The key investor takeaway is the improved ‘lagless’ latency product that markedly improves the gamer experience.
“Lagless is one of the many solutions Swarmio plans to introduce to the 100+ million captive telco users (A small selection of global clients below) to enhance their gaming experience,” continues CEO Vijai Karthigesu.
Swarmio Investor Website ( https://swarmio.media/investors )
Swarmio on LinkedIn ( https://www.linkedin.com/company/swarmiomedia )
Swarmio on Twitter ( https://twitter.com/SwarmioMedia )
Here, we have a ready market ripe for the Company’s current and ongoing critical development technologies. That market is billions large and is almost rabid to use tech that will either keep or lower the current massive customer churn.
“A seamless gaming experience through systematic empowerment of the ecosystem. (SWRM website)
Yes, it gets better.
Swarmio’s fully managed, plug-and-play Ember platform can be quickly and seamlessly integrated with significant telco operations, allowing telcos to engage and monetize gaming subscribers and gain immediate and meaningful access to the US$200 billion gaming market.
“Echo is one of a host of exclusive new services and features Swarmio will add to the Ember platform to give gamers the best possible gaming experience,” said Vijai Karthigesu, CEO of Swarmio. “The Echo communication system is a unique product that allows gamers to reach and interact with the platform and fellow gamers through many different gamified channels.
“To learn more, visit any of our Ember partner sites:
Globe Telecom ( Philippines ): https://globe.emberhub.gg/
Ooredoo ( Tunisia ): https://ooredoo.emberhub.gg/
SLTmobitel ( Sri Lanka ): https://esports.slt.lk/
The Bottom Line
In discussion with some gamers, the following seems accurate: High latency causes time lag and makes gaming far less enjoyable. Low latency is ideal as this means you are experiencing smoother gameplay. Generally, an acceptable latency (or ping) is around 40 – 60 milliseconds (ms) or lower, while a speed of over 100ms usually means a noticeable lag in gaming.
SWRM is impressive as it develops for the market-identified instead of just the product is driven. It appears they saw a problem with telco churn and felt an ease-of-use, lagless gaming platform could address the customer volatility. The echo aspect also helps by providing an ease-of-use discussion/communications medium for gamers within a telco.
One of my gaming contacts has been gaming since the Atari Game Boy days. He speaks to a group of players he has met recently or spoken to for years. Decades?
All potentially successful investments have one thing in common; they fill a need instead of trying to build something and convince customers they need it. While the ‘need’ is known, the product, be it a Tesla or a gaming platform like Swarmio, will, or has found, a large initial niche and explode into a larger global market.
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